Manage all of your user data and provide simple account management with ease.
Track and store player data with support for multiple characters per user account including player abilities and statistics.
Match players together from all over the world using our revolutionary massively parallel search algorithm. Our unique approach is region-less and bucket-less thereby eliminating player fragmentation problems common to other matchmaking systems. Our solution is so fast that it can match millions of players in a few seconds, instead of minutes.
Track and manage multi-player game sessions in real-time. Players can limit sessions to be accessible by only their friends or by invitation only. Integrates to matchmaking and game server auto-scaling systems to create a seamless multi-player experience.
Manage and automatically scale your game server instances from anywhere in the world. Run servers locally or from any cloud provider. Integrates with game sessions to automatically provision and manages instances for each game session.
Streamline your content pipeline with our asset management system. Track assets by version. Group asset changes by release. Easily generate version deltas of changes in a release. Provide patch-less patches and updates to your title.
Localize all of your text and assets easily with complete version tracking of all changes. Supports IETF BCP 47 supported languages and regions.
Build real-time multi-player games and apps with our state of the art real-time communication server. Easily avoid complications created by personal and corporate firewalls, quality of service and packet inspection. Our RTC server uses WebSocket technology to easily and reliably connect clients from across the globe. The server is fast, efficient and best of all it’s open source.
Prometheus based real-time metrics and telemetry is built in to every system and feature. Easily integrate with the analytics tools you already know and love. Get direct insight into every aspect of your product from CCU to matchmaking, active sessions, asset usage and more.
Integrate into any game engine using our simple and easy to use Software Development Kit (SDK). Deploy on any platform from PC to console and mobile.
Community is the underlying fabric of all multi-player online games and apps. Our social system provides everything you need to build a rich and vibrant player community.
Are we missing a feature or system you need? All of our systems are built from a common framework that is both easy to use and open source. Create new rich and powerful systems to accommodate any of your needs using our powerful code generation tools and services framework in minutes.
It’s always more fun when you can play together with your friends. Players can party together to play matches, chat, and participate in other group activities.
Allow players to create permanent social groups and communities with clans and guilds. Provide new progression systems, a shared inventory, quests and achievements.
Manage game items for each player character. Allow players to trade items among each other. Store and track custom attributes and statistics.
Monetize your game through micro-transactions. Allow players to buy items, virtual currency, subscriptions and more. Protect yourself against hackers using server based receipt validation for common stores like the Apple Store, Google Play.
Give your players a greater purpose and improve retention with our player progression system. Supports linear leveling systems, tree-based progression, and custom criteria. Generate rewards for players at specific goals.
Players love to achieve goals. From the mundane “collect n items” to the more complex “beat boss X in zone Y by time T” achievements are a great way to engage your players.
Create rich narrative structures through missions and quests. Attach rewards for quest completion and chain missions together to create stories. Build powerful narratives using metrics and events based goal tracking.